23#ifndef NETWORKMONITOR_H 
   24#define NETWORKMONITOR_H 
   32#include <netlistmgr.h> 
   67        ULONG STDMETHODCALLTYPE 
AddRef() 
override;
 
   68        ULONG STDMETHODCALLTYPE 
Release() 
override;
 
   69        HRESULT STDMETHODCALLTYPE 
QueryInterface(REFIID riid, 
void** ppvObject) 
override;
 
   78        void checkConnectionState() noexcept;
 
   79        mutable std::mutex m_mutex;
 
   83        CComPtr<INetworkListManager> m_netListManager;
 
   84        CComPtr<IConnectionPoint> m_connectionPoint;
 
   87        unsigned long m_networkChangedHandlerId;
 
 
HRESULT STDMETHODCALLTYPE NetworkConnectionPropertyChanged(GUID connectionId, NLM_CONNECTION_PROPERTY_CHANGE newProperty)
 
Events::Event< NetworkStateChangedEventArgs > & stateChanged() noexcept
Gets the StateChanged event. This event is invoked whenever the state of the network connection chang...
 
HRESULT STDMETHODCALLTYPE QueryInterface(REFIID riid, void **ppvObject) override
 
NetworkState getConnectionState() const noexcept
Gets the state of the network connection.
 
HRESULT STDMETHODCALLTYPE ConnectivityChanged(NLM_CONNECTIVITY newConnectivity) override
 
ULONG STDMETHODCALLTYPE AddRef() override
 
~NetworkMonitor() noexcept
Destructs a NetworkMonitor.
 
NetworkMonitor()
Constructs a NetworkMonitor. This method will call checkConnectionState() to get the initial system n...
 
ULONG STDMETHODCALLTYPE Release() override
 
An event argument for when the network state is changed.
Definition networkstatechangedeventargs.h:35
 
Definition ipv4address.h:30
 
NetworkState
States of a network connection.
Definition networkstate.h:32